The War-Torn Kingdom

Dave Morris Jamie Thomson Russ Nicholson

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The War-Torn Kingdom

The War Torn Kingdom A choose your own adventure style gamebook that gives the reader a choice of different quests and adventures The book is open ended and provides an almost unlimited number of plot lines You can be a w

  • Title: The War-Torn Kingdom
  • Author: Dave Morris Jamie Thomson Russ Nicholson
  • ISBN: 9780956737205
  • Page: 116
  • Format: Paperback
  • A choose your own adventure style gamebook that gives the reader a choice of different quests and adventures The book is open ended and provides an almost unlimited number of plot lines You can be a warrior, explorer, priest, wizard, thief or bard The books in the series are inter connected, allowing you to travel all across the Fabled Lands.

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      Posted by:Dave Morris Jamie Thomson Russ Nicholson
      Published :2019-02-16T13:04:32+00:00

    One thought on “The War-Torn Kingdom

    1. Alis on said:

      I was absolutely in love with these books as a kid, circa the mid-90s; for me they were sort of a half-way point between a Choose Your Own Adventure novel and a modern computer-based RPG.The Fabled Lands books aren't so much a story as they are an adventure in a world. Each book can be played alone, but they also connect to each other through a very ingenious system of keywords, so actions taken while "playing" one book can have affects--both good and bad--while playing another.I'm honestly not [...]

    2. Davide Cencini on said:

      IN SINTESICopertina: 5/5 Illustrazioni interne 4/5 Sistema di gioco: 3/5 Qualità del testo: 2/5 Valore complessivo dell'esperienza (divertimento): 2/5Un prodotto molto ben confezionato e con alcuni aspetti di roleplay interessanti, ma deludente nei contenuti, penalizzato da uno stile di scrittura troppo asciutto e generico. Carente sotto il profilo della trama e dell'immedesimazioneCENSIONE ESTESAHo comprato questo librogame a Lucca 2017 ritenendolo un prodotto nuovo, in realtà sfogliandolo mi [...]

    3. Colton on said:

      This is more of a game than a book. I've played through a couple times and always end up dying. The world-building is great, and it's a lot of fun just wandering around the world fighting battles and finding quests. The setting may be a bit generic for some people, but if you just want a solid playthrough of fun in a fantasy setting, this may be the ultimate game. The writer(s) have also made it available online as a downloadable program, which is how I played it. The program works great and the [...]

    4. Jonathan on said:

      The boundaries of cheating are tested yet again. Is it wrong to get fed up with dying? Is it ok to revisit a failed objective over and over again until the correct result is achieved? Is playing again with perfect knowledge really in the spirit of the thing? The premise is juicy, the execution peters out somewhat in a sands of moderate frustration. The open endedness is a mixed blessing for me.

    5. Weathervane on said:

      Unfortunately, this series ends up being entirely too much "game" and not enough story. Unlike Lone Wolf, which balances the two deftly, Fabled Lands is mostly an exercise in addictive gameplay. Addictive, but when you've had all your items and money taken from you, twice, due to sheer chance, you quickly become disillusioned. A great idea for a book, but not the best execution.

    6. Nicoletta on said:

      Uff. Regelrecht stundenlang hin und her gestampft, weil ich nicht mehr weiß, wohin das verdammte Buch soll. Dennoch großartig!

    7. David on said:

      Can't say I enjoyed reading it. Playing it, yes, but reading it? This gamebook is more game than book, as it doesn't have an ending. I guess some people might like its open-ended nature, but I didn't. I found it repetitive and I found myself "cheating" some rolls, just so my character is not reset to an empty inventory and having to start over. Or just repeating something until I got the results that sent me off to a particular paragraph. I found myself playing this book as if I was playing an o [...]

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